Sunday, July 22, 2007

Team CPK!

Team CPK Duel is now open! This is an area where players can team up, and teams can challenge each other to a fight in a CPK arena. The arena is a copy of a real zone chosen by the DM based on the number of players in the duel, except that there are no mobs and it is entirely CPK. Read HELP TEAMCPK for more details.

You can find the entrance to Team CPK Duel in Medlink, across from the normal CPK Duel challenge room. We do not want newbies to wander into Team CPK Duel. To get in, you must be at least level 88 and know what you are doing. In particular, you need to obtain a special item, which is available for 60k in the Trellor pawn shop and at a discounted rate in several other shops around the world.

When challenging another team, it is possible to set several options, including restrictions on the use of elementals, potions, wands, and scrolls. The DM chooses a loot limit of 3-5 and a zone for the duel after both sides have accepted the challenge. Beware that once you have accepted a challenge, you must fight. You will not be able to back down or leave the arena until the 40-minute timer has expired, or until someone is killed. When a player is killed, their death creates a limited opportunity for escape as described in HELP TEAMCPK.

You can ask anyone to fight you, but do not lure players in by telling them that you won't kill them or that the rules do not apply. Do not harass players who do not want to duel, or demean anyone over Team CPK Duel or you will be banned from it. Make sure you have read HELP RESPECT.

FREQUENTLY ASKED QUESTIONS

Q: Can we have more than two teams fight each other?

A: No, that is not allowed (except possibly by special arrangement). We do not want two teams to be able to collude against a third team, and the two-team limitation is the only way to enforce that.

Q: Are there any restrictions on the size of a team?

A: No. You can have one-on-one duels, or duels that are arbitrarily large. You are not required to have the same number of people on each side. Keep in mind that the DM tends to place larger duels in larger zones.

Q: Can I loot locked clanitems in Team CPK Duel?

A: No. The code prevents it.

Q: Can I CPK players in my own town in Team CPK Duel?

A: Yes, you can attack anyone on the opposite team, but do NOT conspire to get your own team killed.

Q: Why can't we set the loot limit?

A: We want players to actually fight in Team CPK Duel, rather than argue all day about the loot limit. A loot limit of 3-5 is intended to encourage activity and make it relatively easy for the losers to recover and come back to fight again.

Q: Why is the zone random? Why can't we duel in zone X?

A: Most zones cannot be used for duels because they have one-way exits, special rooms that players normally can't get to, or too many rooms. Assigning the zone randomly makes duels less predictable and more chaotic, since nobody can plan for a particular zone in advance. It also prevents situations where players never duel because they can't agree on a zone. We may allow limited options in the future.

Q: Who should I tell if I have some suggestions or if I find a bug?

A: Please send feedback to seraphyr@medievia.com. The plan is to give the current design a chance for at least several months without any significant changes. If there are bugs, we will of course fix them, but there will be NO REIMBURSEMENTS. Keep rule 7d in mind; finding a serious bug and failing to report it can get you in big trouble.

Q: How does the duel arena differ from the real zone it is a copy of?

A: All the rooms are CPK. There are no safe rooms, altars, no-flee rooms, or class/alignment/level restrictions. All the mobs, objects, barriers, and special procs are gone, and all the doors are open. Other features, such as NO_MAGIC rooms and fire rooms, continue to work as they did in the original zone.

0 Comments:

Post a Comment

<< Home

Free Web Counter
Free Hit Counter
Counter added 7/27/05